Visitor observation-beyond design ethnography4.1 FMP/Thesis
nI went to London Transport Museum and Science Museum intent to observe how visitors interacts with the digital interactive exhibit. I watched them during they play with the exhibit, record sound and the conversation between each person. The note about visitors behaviour that interacts with the exhibit.
The exhibition called Who am I? at Science Museum, almost of the exhibit is screen base interaction. The exhibition designer put much game on to the monitor touch screen. Some of the input devices turn into the tangible things. The appearance of the monitor is hidden with the various shape of the sculpture.
Multi-monitor, allow visitor can interact with the content together at the same time. It is created that the style has a bit competition between each visitor. It led a visitor to have a conversation with another player.
The interactive floor and wall are very favourite for children. They play with it by their whole body. The beautiful of the animation on the large screen very attract people to take a photo with, not only children but also teenagers and adult. The movement of the animation on screen led people to think it can interact with, especially the shape of whole human body movement on the screen. People try to move their body intent to interact with the animation on the wall. Normally, when people see the movement of an animation on the wall, people try to use their hand tap on animation. And people try to move their body, wave their hand, jump, run or walk through the wall.
The digital interactive exhibit for children almost does not deliver the knowledge but deliver the experience. I saw the children play with exhibit just only play, they did not read anymore. They start to interact with the exhibit and want to see some effect response to them. I saw when one child can play with the exhibit and the exhibit has some response. The child will shall other children play with that exhibit.